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Empire of the Hand Phalanx Destroyer Imperial Star Destroyer New Republic E-Wing

About

Thrawn's Revenge is a full graphic and gameplay modification of the popular computer game, Star Wars: Empire at War.

Set in the years following the Battle of Endor, and outside the original game's timeframe, Thrawn's Revenge is based around the conflict between the newly founded New Republic and the Imperial Remnant as they fight for control of the galaxy.

Work is currently underway on the enxt version of the mod, bringing new units, bug fixes, new galactic conquests, more depth to the Empire of the Hand faction, and much more!
The current version available to download is 1.2 - get it from our downloads page.

Have a question about the mod? Check out our FAQs page to see if your question has already been answered.

New factions

Each faction features a variety of new land and space units, as well as many new era-specific heroes created especially for the mod.

  • The New Republic - Formed from a progressively more organised Rebel Alliance, the New Republic features a range of new units from an array of different cultures each with their own benefits and weaknesses. Their main strength, however, lies in their powerful yet expensive starfighter squadrons, which can act both as part of a main force or independently.
  • The Imperial Remnant - As the New Republic grows more powerful, the Imperial Remnant is forced to change their tactics. In earlier eras, the Empire have access to hugh starships like the Super Star Destroyers, but by later eras are left with lighter and more adaptable units.
  • The Empire of the Hand - A completely new faction, designed uniquely for this mod. Formed from Thrawn's exile in the unknown regions, the Empire of the hand exhibit strong offensive weaponry but are weak in defence.
  • Minor Factions - New minor factions have been created, creating new threats and challenges. The three factions currently in the mod are: the Imperial Warlords, the Hapes Consortium and the Duskhan League.

New gameplay

  • Era system - Eras replace the original tech system from the vanilla game. Each galactic conquest now features a different era, featuring a unique unit and heroes set.
  • Better combat system - The combat system has been reworked from the ground up to provide a more realistic and less arcade-y battle simulation. All the units are scales as closely as possible to the sizes they should be, and unit statistics have been better balanced to produce a superior battle experience.
  • Fully revamped graphics - A redesigned UI, new explosion particles, high definition textures, and high resolution models make Thrawn's revenge one of the best looking mods available.
  • New maps and scenarios - Eight new galactic conquests have been made, introducing new immersive challenges. Larger land and space maps allow for more epic battles, with impressive new graphics and flawless map scripting.
  • Reprogrammed AI - The AI has been tweaked to take full advantage of all the new features of Thrawn's Revenge, allowing for a more difficult and challenging opponent in single player games.
  • New skirmish gameplay - Newly designed Skirmish battles have been created, changing the default space stations to a small set of orbital facilities, including shipyards and Golan defence platforms bristling with firepower.

Check out what we've created: see our screenshots gallery for examples of ingame action, take a look at our maps gallery to see examples of scenarios and the new galactic map, or take a look at some of our unit gallery to see some of the units we created.