Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Imperial Remnant Unit List  (Read 48978 times)

0 Members and 1 Guest are viewing this topic.

October 24, 2012, 03:26:42 AM

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Imperial Remnant Unit List
« on: October 24, 2012, 03:26:42 AM »
The Imperial Remnant unit list, as it currently stands.



[Empire of the Hand Unit List]
[New Republic Unit List]

* = Done
* = In Progress

All Information in this thread is subject to change.


Unit List
Fighters:
TIE Fighter:
Model
Skin
Rigging/Optimization
Coding


TIE Interceptor:
Model
Skin
Rigging/Optimization
Coding


TIE Bomber:
Model
Skin

Rigging/Optimization
Coding


TIE Defender:
Model
Skin
Rigging/Optimization
Coding


Scimitar Assault Bomber:
Model
Skin

Rigging/Optimization
Coding


Frigates:

Sentinel: (Colonizer)
Model
Skin
Rigging/Optimization
Coding


Star Galleon: (Trade/Refinery Ship)
Model
Skin
Rigging/Optimization
Coding


Lancer:
Model
Skin
Rigging/Optimization
Coding


Carrack:
Model
Skin
*
Rigging/Optimization
Coding


Escort Carrier:
Model
Skin
Rigging/Optimization
Coding


Strike Cruiser:
Model
Skin

Rigging/Optimization
Coding


Immobilizer 418:
Model
Skin
Rigging/Optimization
Coding


Dreadnaught:
Model
Skin
Rigging/Optimization
Coding


Vindicator:
Model
Skin
Rigging/Optimization
Coding


Modular Taskforce Cruiser:
Model
Skin
Rigging/Optimization
Coding


Victory I:
Model
Skin
Rigging/Optimization
Coding


Victory II:
Model
Skin
Rigging/Optimization
Coding


Capital Ships:

Imperial I:
Model
Skin
Rigging/Optimization
Coding



Imperial II:
Model
Skin
Rigging/Optimization
Coding


Altor:
Model
Skin
Rigging/Optimization
Coding


Praetor:
Model
Skin
Rigging/Optimization
Coding


Executor:
Model
Skin
Rigging/Optimization

Coding


Sovereign:
Model
Skin
Rigging/Optimization
Coding



Golan I:
Model
Skin

Rigging/Optimization
Coding


Golan II:
Model
Skin

Rigging/Optimization
Coding


Golan III:
Model
Skin

Rigging/Optimization
Coding


Galaxy Gun:
Model
Skin

Rigging/Optimization
Coding



World Devastator:
Model
Skin
Rigging/Optimization
Coding

« Last Edit: March 22, 2014, 08:10:57 PM by Corey »
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


October 24, 2012, 05:01:16 AMReply #1

Offline bisszy4ever

  • Brevet Admiral
  • ****
  • Posts: 110
  • Approval: +1/-0
  • Keep the Peace
    • View Profile
    • 501st Legion Mod DB
Re: Imperial Remnant Unit List
« Reply #1 on: October 24, 2012, 05:01:16 AM »
Awesome :).
The 501st Never Run!!


A Member of the Imperial Alignment (Formerly the Postastar Alignment)

Allies of the Shadow Post Empire




October 24, 2012, 09:20:22 PMReply #2

Offline Eclipse

  • Vice Admiral
  • ******
  • Posts: 350
  • Approval: +16/-5
  • My Eclipse has nothing to do with Force Unleashed.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #2 on: October 24, 2012, 09:20:22 PM »
Galaxy gun maybe I should buy that game
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


October 24, 2012, 11:01:40 PMReply #3

Offline Revanchist

  • Mod Team Member
  • Grand Admiral
  • ****
  • Posts: 1,473
  • Approval: +42/-5
  • I am Revan reborn. And before me you are nothing.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #3 on: October 24, 2012, 11:01:40 PM »
This is AWESOME for us IR fans. Thank you so much and please keep on doing what you've done best-making awesome mods.
"History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
Grand Admiral Thrawn

"But...it was so artistically done."
Grand Admiral Thrawn

Member of the Imperial Alignment


October 25, 2012, 08:35:58 PMReply #4

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #4 on: October 25, 2012, 08:35:58 PM »
The Remnant's going to need them.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


October 25, 2012, 09:28:51 PMReply #5

Offline Eclipse

  • Vice Admiral
  • ******
  • Posts: 350
  • Approval: +16/-5
  • My Eclipse has nothing to do with Force Unleashed.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #5 on: October 25, 2012, 09:28:51 PM »
I've never played it but for the unit list wouw, I mean are you sure they are gonna need the galaxy gun? FoC with a couple of SSD I get the job done and before the freeze happens  :HA:
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


October 25, 2012, 09:31:38 PMReply #6

Offline Kalo

  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 363
  • Approval: +31/-23
  • That Guy
    • View Profile
Re: Imperial Remnant Unit List
« Reply #6 on: October 25, 2012, 09:31:38 PM »
I've never played it but for the unit list wouw, I mean are you sure they are gonna need the galaxy gun? FoC with a couple of SSD I get the job done and before the freeze happens  :HA:

It's important to remember that we have a specific gameplay style meant for the IR, Remnant, and EotH. There's a reason we have the Galaxy Gun and all that on the list.

Codeuser says:
STUPID JFK

November 06, 2012, 08:26:56 PMReply #7

Offline ArcHeavyGunner

  • Brevet Admiral
  • ****
  • Posts: 69
  • Approval: +0/-0
    • View Profile
Re: Imperial Remnant Unit List
« Reply #7 on: November 06, 2012, 08:26:56 PM »
We New Republic Commanders (from what I've read there's, like, 4 of us) will be in big trouble wit that galaxy gun
Long live the New Republic!
I'm not dead!
(apparently...)

December 19, 2012, 05:45:20 PMReply #8

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #8 on: December 19, 2012, 05:45:20 PM »
! Galaxy Gun!?
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

December 20, 2012, 06:13:36 AMReply #9

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #9 on: December 20, 2012, 06:13:36 AM »
Superwapons are much better suited to Sins of a Solar Empire than EaW. The Galaxy Gun in particular is perfect for it.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


December 20, 2012, 01:08:51 PMReply #10

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: Imperial Remnant Unit List
« Reply #10 on: December 20, 2012, 01:08:51 PM »
That's kinda awesome.
People should not be afraid of their government...governments should be afraid of their people.

December 20, 2012, 07:31:30 PMReply #11

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #11 on: December 20, 2012, 07:31:30 PM »
The cooldown is gonna be pretty high, so I want to be in everyone's game where they leave it on autofire and destroy some shitty world like Dantooine accidentally and I can laugh at them.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


December 20, 2012, 08:10:42 PMReply #12

Offline Eclipse

  • Vice Admiral
  • ******
  • Posts: 350
  • Approval: +16/-5
  • My Eclipse has nothing to do with Force Unleashed.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #12 on: December 20, 2012, 08:10:42 PM »
The truth is "as long as it shoot the enemy with it's incredible firepower it's ok"and besides if you are lucky, it may destroy an important world like mon calamari
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


December 20, 2012, 08:39:06 PMReply #13

Offline tlmiller

  • Tester
  • Moff
  • *
  • Posts: 2,363
  • Approval: +56/-9
  • Don't turn around you moron, ATTACK!!!!!
    • View Profile
Re: Imperial Remnant Unit List
« Reply #13 on: December 20, 2012, 08:39:06 PM »
I will make sure to be turning off autofire, and Mon Cal would be one of the first worlds I wold target.
People should not be afraid of their government...governments should be afraid of their people.

December 21, 2012, 12:11:39 AMReply #14

Offline Enceladus

  • Assistant Canadian
  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 433
  • Approval: +33/-11
  • Did I mention GROUNDBREAKING?
    • View Profile
Re: Imperial Remnant Unit List
« Reply #14 on: December 21, 2012, 12:11:39 AM »
Yeah... the Galaxy Gun will be a tad more restricted in it's use compared to the waves of Novalith cannon fire that can happen in SOASE at the moment.


~Thrawn's Revenge Staff~

December 21, 2012, 02:06:22 AMReply #15

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #15 on: December 21, 2012, 02:06:22 AM »
Well Novaliths and Kosturas don't actually destroy planets, so there's a pretty significant difference in functionality there.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


December 21, 2012, 07:04:05 PMReply #16

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #16 on: December 21, 2012, 07:04:05 PM »
Superwapons are much better suited to Sins of a Solar Empire than EaW. The Galaxy Gun in particular is perfect for it.

! Please elaborate! How is this possible, will World Devastators be making an appearance then?
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

December 21, 2012, 10:50:37 PMReply #17

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #17 on: December 21, 2012, 10:50:37 PM »
The actual functionality is better for stuff like the Galaxy Gun because of how the space and galactic modes are the same instead of everything being split up. Where in EaW you'd have to do some gimmicky system where you buy the projectile and fly it to a planet, the Galaxy Gun could actually target another planet from wherever it is in Sins. The balance mimplications are also a lot easier to control, and planet destruction can be handled on a case by case basis depending on what's involved, whereas in EaW it's a lot more cut and dry where everything's handled the exact same way.

World Devastators *may* be possible but they're still sort of pushing it. I'd still rather not turn it into a superweapon fest, and we'd have to test some stuff to see just how functional it is.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


December 22, 2012, 12:16:52 PMReply #18

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: Imperial Remnant Unit List
« Reply #18 on: December 22, 2012, 12:16:52 PM »
I see, this will be most interesting indeed.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

December 23, 2012, 04:38:24 PMReply #19

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Imperial Remnant Unit List
« Reply #19 on: December 23, 2012, 04:38:24 PM »
Moved from Admiral's Lounge.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!